using System;
using System.Collections.Generic;
using System.Text;


namespace NIPhysic
{
    public class Node
    {
        PhysicObject obj;
        private List<Force> forces;
        private List<Node> children;
        private Node parent;

        public Node()
        {
            forces = new List<Force>();

        }

        public PhysicObject PhysicObject
        {
            get { return this.obj; }
            set { this.obj = value; }
        }

        public List<Force> Forces
        {
            get { return this.forces; }
            set { this.forces = value; }
        }

        public void applyForces()
        {

        }

    }
}
